Áö±Ý º¸½Ã´Â ÀÌ ±ÛÀº ¸®´ª½º 3Dfx HOWTO ¹®¼ÀÔ´Ï´Ù. ÀÌ ¹®¼ÀÇ ¸ñÀûÀº ¸®´ª½º¿¡¼ 3Dfx ¸¦ ¾î¶»°Ô ¼³Ä¡ÇÏ°í ¼³Á¤ÇÏ´ÂÁö¿¡ µµ¿òÀÌ µÇ±âÀ§ÇØ º¼¼ö ÀÖ´Â ÀÛÀº Âü°í¼ ¿ªÇÒÀ» Çϴµ¥ ÀÖ½À´Ï´Ù. ±×¸®°í, 3DfxÁö¿ø¿¡ ´ëÇØ ¸¹ÀÌ ¹°¾î¿À´Â Áú¹®µé¿¡ ´ëÇÑ ¼³¸íÀÌ µé¾îÀÖÀ¸¸ç, 3D ÄÄÇ»ÅÍ/Çϵå¿þ¾î ¾×¼¿·¯·¹À̼ǿ¡ °ü·ÃµÈ ¿©·¯°¡Áö Âü°í»çÇ×µµ ³ª¿Í ÀÖ½À´Ï´Ù. ÀÌ ¹®¼ÀÇ »ç¿ëÀº ÀÎÅÚCPU ¿ë ¸®´ª½º¿¡¸¸ ÇØ´çµË´Ï´Ù. ƯÁ¤ºÎºÐÀº ´Ù¸¥ CPU¿¡¼µµ Âü°í¸¦ ÇÒ ¼ö ÀÖ°ÚÁö¸¸, ÀúÀÚ´Â ´Ù¸¥ CPU¸¦ ¾²´Â ÄÄÇ»ÅÍ¿¡¼ Á÷Á¢ Å×½ºÆ®¸¦ ÇØ º¸Áö ¸øÇß½À´Ï´Ù. ±×¸®°í, ÀÌ ¹®¼´Â 3DfxÅ×Å©³î·ÎÁö¸¦ ¾²´Â ±×·¡ÇÈÄ«µå¿¡ ´ëÇؼ¸¸ ³ª¿ÍÀÖ°í, ´Ù¸¥ Ĩ¼Â¿¡ °üÇؼ´Â ÇØ´ç ¹®¼¸¦ Âü°íÇϽñ⠹ٶø´Ï´Ù.
¸¹Àº ºÐµéÀÌ À̹®¼¸¦ ¸¸µå´Âµ¥ Ä¿´Ù¶õ µµ¿òÀ» Áּ̽À´Ï´Ù. ƯÈ÷ ¸®´ª½º ±Û¶óÀ̵å Æ÷Æ®¿Í º£Å¸Å×½ºÆà ÀÛ¾÷, ¸Þ»ç¿Í ¸Þ»ç ºÎµÎ µå¶óÀ̹ö °³¹ßÀÛ¾÷, ±×¸®°í 3Dfx¿Í Quantum3D¸¦ Âü°íÇؼ ¹®¼¸¦ °íÄ¡´Âµ¥ ¸¹Àº ºÐµéÀÌ Âü¿©ÇØ Áּ̽À´Ï´Ù. ´ÙÀ½Àº ÀÌ ¹®¼¸¦ ¾²´Âµ¥ µµ¿ÍÁֽŠºÐµéÀÔ´Ï´Ù. Daryll Strauss ¾¾ (À̸ÞÀÏ: itchingbrain@hotmail.com)°¡ Æ÷Æ®¸¦ ÇØÁּ̰í, Paul J. Metzger (À̸ÞÀÏ: pjm@rbd.com) °¡ ¸®´ª½º¿ë ¸Þ»ç ºÎµÎ> µå¶óÀ̹ö(¿ø·¡ ÇÁ·Î±×·¡¸Ó:David Bucciarelli tech. hmw@plus.it) ¸¦ µð¹ö±ëÀ» ÇØÁÖ¼ÌÀ¸¸ç, Brian Paul¾¾ (À̸ÞÀÏ: brianp@RA.AVID.COM)°¡ ÀÌ µå¶óÀ̹ö¸¦ ±× À¯¸íÇÑ ¸Þ»ç ¶óÀ̺귯¸®¿¡ Æ÷ÇÔ½ÃÄÑ Áּ̽À´Ï´Ù. Henri Fousse, Gary McTaggart ´Â ºÎµÎ ±×·¡ÇȽº(tm) ¸Þ»ç ÇÁ·Î±×·¥¿¡ ±â¿©¸¦ ÇØ ÁÖ¼ÌÀ¸¸ç, DOS¿ë 3Dfx ¸Þ»ç´Â Charlie Wallace¾¾ (À̸ÞÀÏ: Charlie. Wallace@unistudios.com) °¡ °ü¸®¸¦ ÇØ Áּ̽À´Ï´Ù. 3Dfx¿¡¼ ÀÏÇϽô ºÐµé, ƯÈ÷ Gary Sanders, Rod Hughes, ±×¸®°í Marty Franz, ²²¼ À̸ðÀú¸ð·Î Áß¿äÇÑ Á¶¾ðÀ» ÇØÁּ̽À´Ï´Ù. Quantum3D´Â Ross Q.Smith ²²¼ ¸¹Àº µµ¿òÀ» Áּ̽À´Ï´Ù. ºÎµÎ ÀͽºÆ®¸², ±×¸®°í ¿ÀÆÛ·¹ÀÌ¼Ç 3Dfx ȨÆäÀÌÁö¿¡´Â ÀÚ·á°¡ ÁÁÀº Âü°í°¡ µÇ¾úÀ¸¸ç, 3Dfx ·ÎÄà ´º½º±×·ì ¿¡¼µµ µµ¿ÍÁּ̽À´Ï´Ù. ¸®´ª½º ¸®´ª½º ±Û¶óÀ̵å¿Í ¸Þ»ç¸¦ »ç¿ëÇÏ´Â glQuake2Æ÷Æ®´Â Dave Kirsch zoid@idsoftware.com²²¼ °ü¸®¸¦ ÇÏ°í ÀÖ½À´Ï´Ù. ±×¸®°í, À̸ÞÀÏ·Î Á¤Á¤»çÇ×°ú ¾÷µ¥ÀÌÆ®¸¦ ¾Ë·ÁÁֽŠºÐµé²² °¨»çµå¸®¸ç, µà¾ó ÄÉÀÌºí ¼Â¾÷¿¡ ´ëÇØ ÀÏ·¯ÁֽŠMark Atkinson ²² ƯÈ÷ °¨»çµå¸³´Ï´Ù. SGML Åø ÆÑÅ°Áö(¿ø·¡´Â Linuxdoc-SGMLÀ̶ó ºÒ·ÈÀ½)¸¦ »ç¿ëÇؼ ÀÌ HOWTO ¹®¼´Â ÇÑ ¼Ò½ºÆÄÀÏ¿¡¼ ¸¸µé¾îÁø ´Ù¾çÇÑ Æ÷¸ËÀ¸·Î º¼ ¼ö ÀÖ½À´Ï´Ù. SGML ÅøÀÇ È¨ÆäÀÌÁö´Â http://www.pobox.com/~cg/sgmltools ÀÔ´Ï´Ù.
ÀÛÁö¸¸ Á¡Á¡ Ä¿°¡´Â ½ÃÀåÁ¡À¯À²À» º¸À¯ÇÏ°í ÀÖÀ½¿¡µµ ºÒ±¸ÇÏ°í ¸®´ª½º´Â ¾ÆÁ÷±îÁö´Â Àü¹®Ç÷§ÆûÀ¸·Î¼ ³Î¸® ÀÎÁ¤µÇÁö ¾Ê°í ÀÖ½À´Ï´Ù. ÀϹÝÀûÀÎ Çϵå¿þ¾î 3D¾×¼¿·¯·¹À̼ǿ¡ °üÇؼ´Â, OEMµéÀÌ ÀڽŵéÀÇ Á¦Ç°À» ¸®´ª½º ȯ°æ¿¡¼ Áö¿øÇÏ´ÂÁö ¾ÈÇÏ´ÂÁö ±¸Ã¼ÀûÀ¸·Î ¼³¸íÇÏ´Â ¼½¼ÇÀ» Æ÷ÇÔÇϱâ·Î Çß½À´Ï´Ù. ¾Æ½Ã´Ù½ÃÇÇ 3Dfx ¸®´ª½º ±Û¶óÀ̵å Æ÷Æ®¸¦ Áö¿øÇϱâÀ§ÇØ È¸»çÀÚ¿ø (Àοø)À» ÅõÀÔÇϱâ·Î Çß½À´Ï´Ù. ±×·¸´õ¶óµµ 3Dfx¿¡¼´Â ¾ÆÁ÷ ¸®´ª½ºÈ¯°æ ¸¸ ´Ù·ç´Â ¼ºñ½º ¿ä¿øÀÌ ¾ø±â ¶§¹®¿¡ ¸®´ª½º¿¡¼ 3DfxĨ¼ÂÁö¿øÀ» ÇÏ´Â °ø½ÄÀûÀÎ Áö¿øÀÌ ÀÖ´Ù´Â ¶æÀº ¾Æ´Õ´Ï´Ù. 3Dfx´Â ƯÁ¤ ±×·¡ÇÈÄ«µå³ª OEMÁ¦Ç°Áö¿ø¿¡ ´ëÇؼµµ Ã¥ÀÓÀ» °®Áö ¾Æ´ÏÇÕ´Ï´Ù. Quantum3D´Â °ø½ÄÀûÀ¸·Î ¸®´ª½º¸¦ Áö¿øÇÑ´Ù°í ¹ßÇ¥Çß°í, ÀÌ È¸»ç´Â ÀÌ¹Ì ÀÚȸ»ç Á¦Ç°À» À§ÇÑ ¸®´ª½º¿ë ¼ÒÇÁÆ®¿þ¾î¸¦ °³¹ßÇÏ°í ÀÖ´Â ÁßÀÔ´Ï´Ù. ´ÙÀ½Àº ºÎµÎ ±×·¡ÇȽº(tm)¿ë ±Û¶óÀ̵å ÇÁ·Î±×·¥ Á¦ÀÛ, ±×¸®°í º£Å¸ Å×½ºÆ®¸¦ À§ÇØ ¹°½É¾ç¸éÀ¸·Î ¿©·¯ µµ¿òÀ» ÁֽŠOEM°ú ȤÀº Á¦Ç° º¸±Þ¿øµé ÀÔ´Ï´Ù. Quantum3D¿Í Datapath (Quantum3D Á¦Ç°), Micronics (Orchid Á¦Ç°). Hercules ´Â ºÎµÎ ·¯½¬(tm)¿ë ±Û¶óÀ̵å ÇÁ·Î±×·¥ Á¦ÀÛÀ» À§ÇØ µµ¿òÀ» Áּ̽À´Ï´Ù. ´ÙÀ½Àº ±¸Ã¼ÀûÀ¸·Î ¾î¶°ÇÑ ÇüÅÂÀÇ µµ¿òµµ ÁÖÁö¾Ê±â·Î ¹àÇû´ø ȸ»ç ÀÔ´Ï´Ù. - ´ÙÀ̾Ƹóµå ¸ÖƼ¹Ìµð¾Æ, ÀÎÅͱ׷¡ÇÁ ¸®´ª½º ȯ°æ¿¡¼ ¾µ ¼ö ÀÖ´Â ºÎµÎ2(tm)ÀÇ »õ ±â´ÉÀ» ¾µ ¼ö ÀÖ°Ô ÇÒ ¼ö ÀÖ´Â ±Û¶óÀ̵å ÇÁ·Î±×·¥, ȤÀº ¸Þ»ç ÇÁ·Î±×·¥À» ¾÷±×·¹À̵å/Å×½ºÆ® ÇÏ°í ÀÖ´Â OEMÀº ¾ÆÁ÷±îÁö´Â ¾ø½À´Ï´Ù.
3Dfx, the 3Dfx Interactive logo, Voodoo Graphics (tm), ±×¸®°í Voodoo Rush (tm) ´Â 3Dfx Interactive, Inc.ÀÇ µî·Ï»óÇ¥ÀÔ´Ï´Ù. Glide, TexUS, Pixelfx ±×¸®°í Texelfx 3Dfx Interactive, Inc.ÀÇ µî·Ï»óÇ¥ ÀÔ´Ï´Ù. OpenGL´Â Silicon GraphicsÀÇ µî·Ï»óÇ¥ÀÔ´Ï´Ù. ObsidianÀº Quantum3DÀÇ µî·Ï»óÇ¥ÀÔ´Ï´Ù. ´Ù¸¥ Á¦Ç°À̸§Àº ¼ÒÀ¯±ÇÀÚÀÇ µî·Ï»óÇ¥À̸ç, ¿©±â¿¡ ÀÌ·¸°Ô acknowledge µÇ¾ú½À´Ï´Ù.
¹öÀü 1.03 ¸Ç óÀ½ ¹èÆ÷ÆÇ 1997³â 12¿ù 7ÀÏ (on 12.07.1997.) ¹öÀü 1.16 µÎ¹ø° ¹èÆ÷ÆÇ 1998³â 6¿ù 2ÀÏ (on 6.2.1998.) ¹öÀü 1.18i ÇöÀç¹öÀü 1998³â 2¿ù 28ÀÏ (28. February 1998.)
Version 0.1i First version; used for proof-reading purposes only. Version 0.2i Added Flash3D, added Orchid R3D to list of boards known to work, minor fixes. FAQ regarding grSstWinOpen() added, FAQ regarding Glide demos with ATB. Trademark acknowdlegments. Version 0.3i Added Quantum3D statements about Linux support, chipset definitions, Obsidian board. Added a bit on Voodoo architecture. Version 0.4i Official Obsidian taxonomy from Ross Q. Smith. Explanation on setuid from Daryll Strauss. Comments on Voodoo GLUT by David Bucciarelli. Version 0.5i Upgraded to 2.3.1, added Intergraph Intense. Version 1.0i Fixed news.3dfx hierarchy, added bug report group pointer, ready for release. Version 1.01i Corrections from Daryll, SST_DUALSCREEN, snapping vertices, removed setuid/device/XAA discussion. Version 1.02i P5 added to requirements. Removed Banshee. No Intergraph support. FAQ section overiew. Version 1.03 Corrected typos, added Macintosh. Changed wording on grSstOpen error - might be removed entirely. Added a Mesa compilation problems section. More trademarks from the Glide docs. TexUS. ATB doc mentioned. Upp'ed to pending 2.4 release. Version 1.10i Internal revision, for long overdue update. Removed some general accelerated 3D graphics explanations. Stripped some vendor references, as I am not going to keep track of that in all detail. Added some Pixelfx, Texelfx, SLI, AGP, and other 3Dfx specific technical backgrounder. Removed the outdated commercial Linux OpenGL details. Added some more URL's of 3Dfx web and FTP site, ATB info, miniport info. Added some details to the Rush support issue (DirectDraw, SSST96). Added Mesa window hack. Removed the deprecated mdw LDP URL. LDP license link, copyright changed. Link to Stingray FAQ. Added info@quantum3d. Added a memory/board(s) configuration formula. A few GGI changes, resolved SVGA duplicate. Corrected GLUT version number. Version 1.11i Internal revision. Added www.opengl.org, emphasized pointer to Gateway. Added Mark Kilgard to beta mail alias. Added OpenGL GameDev list and ListServ archive reference. Hercules FAQ maintained by Kertis Henderson ( kertis@frozenwave.com) confirmed. Added TMU alias to Texelfx entry. FAQ on support for multi TMU in current release. Added mention of seperate VR/VG distributions to current version FAQ. No mention of any upcoming Glide revisions. Added Mesa/Glide combo portability, and Charlie Wallace' DOS port. Moved X vs. AT3D into the X11 section, added technical details on problem to pacify those bitching, mentioned XFree86 3.3.3.2. Added Dirk Hohndel to beta mail alias. Added assembly remark to Alpha port question. Added texture size entry. Replaced max res. 1280x960 for SLI with 1024x768. Added overclocking/cooling comments. Removed outdated Mesa-2.3.x and Glide 2.3 specifics like grSstWinOpen/grSstOpen. Added glQuake in window remark. Removed outdated VoodooGLUT in Mesa remark. Installed SGML-Tools v1.0.3. Added some minimal indexing for RedHat LDP compilation. Switched to Linuxdoc96 for release, as the nidx element has not been added to strict DTD, while idx has. Invisible indices cannot be created prior to ToC - bugger. Formatting: run into the familiar problem with LaTeX styles not updated properly, and a duplicate url.sty in a different location. Manual removal and copy. Run texconfig rehash, fixed read permit on style files. Formatting runs. The url attribute rendering screws up underscores and tilde character. OPP (other people's problem). Strange, a misspelled &3Dfx; entity slips through validation? Version 1.12i Rephrased multitexture in Mesa remark. Clarified the 1024x768 issue, ruled out 1280x960. Reworked info file for linux- 3dfx@gamers.org proposal, rephrased entry. Fixed Glide version 2.4. ATB source hint, whatever it's worth. Fixed 3Dfx/ Quantum corporate entry. Added Linux Quake setuid, an GL related bugs/workarounds from Dave Kirsch's plan. Added LinuxQuake sites. Version 1.13i Added "Internal" marked section, moved revision history out of comment. Have to take out <nidx> indexing after submission to RedHat, because it breaks HTML output. Added "Indexing" marked section, might actually scatter some more indices throughout the document that way. Memory speed mentioned as overclocking issue, lot of typos fixed there. Fixed outdated SGML-Tools URL. Mesa 2.6b5 (current) and 3.0 (upcoming) mentioned. Made separate Mesa multitexturing entry. Also made LinuxQuake multitexturing entry. Version 1.14i Added blatant plug to "supported hardware" section, for Voodoo2 board loans and DEC Alpha. Reworded Glide multitexture section a bit, added Mesa single pass trilinear filtering. Added "as of 2.6b5" to Mesa statements. Version 1.15i Upped Mesa to 2.6b6. Feedback from Daryll, Paul, and Brian so far. Created a Contributors and Contacts section following Paul's suggestion, included all e-mails of those publicly visible (no 3Dfx/Quantum3D mailto). Added single screen dual cable as proposed by Mark Atkinson. Typos. Slightly reworded Quantum3D entry added to How do boards differ. Added two cross references to Mesa window hack. Added single board Obsidian SB SLI, added resetting dual and single board SLI reset problem. Glide 3.0 is publicly talked about, thus added a remark to current version. Keep linux-3dfx mailing list entry. Disclaimer with Mark Kilgards SGI address, GLUT mailing list. Version 1.16 Switched Internal to IGNORE, upped current version, notified LDP. Version 1.16r Indexing added for Red Hat compilation, kindly provided by "Edward C. Bailey" < ed@redhat.com>. Version 1.17i Renamed to 3Dfx-HOWTO to match LDP name, incorporated indexing in my own source. Added dates of previous releases. Some additions to LinuxQuake, made some distinctions between Quake1 and Quake2. Added qkHack Library pointer. Added John Carmack multiTMU statement (omitted misleading memory controller part). Mesa-3.0 and multitexture/trilinear. Remark on trilinear vs. multitexture mutually exclusive with 2 TMU. Added verbose Company and OEM support acknowledgement. Also added "Which board should I buy?" statement. Update on GLX section (ftp.sigkill.org). Added clarifications to supported color depth section. Performance with PPro/PII (MTRR). Linux and AGP, AGP and V2. MMX and non-Intel CPU. Fixed the invisible index tag rendering in SGML-Tools v-1.0.3 locally for HTML and GROFF. Edited Makefile. Version 1.18i Mailing list.
ÀÌ ¹®¼ÀÇ ÃÖ½ÅÆÇÀº ´ÙÀ½ ÁÖ¼Ò¿¡¼ ãÀ» ¼ö ÀÖ½À´Ï´Ù. http://www.gamers.org/dEngine/xf3D/ ÀÌ ¹®¼ÀÇ ÃÖ½ÅÆÇÀº Á¤±âÀûÀ¸·Î comp.os.linux.answers newsgroup ¿¡ °³ÀçµÉ °ÍÀÔ´Ï´Ù. ÃÖ½ÅÆÇÀº ¿©±âÀú±â anonymous ftp»çÀÌÆ®¿¡ ¾÷·Îµå°¡ µÉ °ÍÀ̸ç, ftp://sunsite.unc.edu/pub/Linux/docs/HOWTO/ ¿¡µµ °³Àç°¡ µÉ °ÍÀÔ´Ï´Ù. CD-ROM ¹èÆ÷ÆÇ¿¡´Â HOWTO ¹®¼°¡ Æ÷ÇԵǾî ÀÖÀ¸¸ç, º¸ÅëÀº /usr/doc/ µð·ºÅ丮¿¡¼ HOWTO¹®¼¸¦ ã¾Æ º¼ ¼ö ÀÖ½À´Ï´Ù. HOWTO¹®¼¸¦ Ã¥À¸·Î ÃâÆÇÇØ ³õÀº°ÍÀÌ Àִµ¥, ÇÁ¸°Æ®ÇϱⰡ ºÒÆíÇϸé ÀÌ°ÍÀ» ±¸ÀÔÇصµ µË´Ï´Ù. ±×¸®°í, ÀÌ ¹®¼¸¦ ¹ø¿ªÇؼ Àú¿¡°Ô ¾Ë·ÁÁÖ½Ã¸é »çÀÌÆ® ÁÖ¼Ò°¡ ÀÌ ¹®¼¿¡ Æ÷ÇÔÀÌ µÉ °ÍÀÔ´Ï´Ù.
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ÀÌ ¹®¼ÀÇ ÀúÀÛ±ÇÀº Bernd Kreimeier¿¡°Ô ¼ÓÇÕ´Ï´Ù. Copyright (c) 1997, 1998 by Bernd Kreimeier. ÀÌ ¹®¼´Â sunsite.unc.edu/LDP/COPYRIGHT.html ¿¡ ³ª¿ÍÀÖ´Â LDP¶óÀ̼¾½º ±ÔÄ¢¿¡ µû¶ó ¹èÆ÷°¡ µÉ ¼ö ÀÖ½À´Ï´Ù. ÀÌ HOWTO ¹®¼´Â ¹«·áÀ̸ç, LDP¶óÀ̼¾½º ±ÔÄ¢ÀÌ µû¶ó Àç ¹èÆ÷¸¦ Çϰųª ¼öÁ¤À» ÇÒ ¼ö ÀÖ½À´Ï´Ù. ÀÌ ¹®¼´Â À¯ÀÍÇÏ°Ô »ç¿ëµÇ±â¸¦ ¹Ù¶ó¸é¼ ¹èÆ÷°¡ µÇ¾úÁö¸¸ »ó¾÷Àû, ȤÀº ¾î¶°ÇÑ ¸ñÀûÀ¸·Îµµ »ç¿ëµÉ ¼ö ÀÖ´Ù´Â "º¸Àå"Àº ¾ø½À´Ï´Ù. ÀÚ¼¼ÇÑ »çÇ×Àº LDP¶óÀ̼¾½º¸¦ ÂüÁ¶ÇÏ½Ã¸é µË´Ï´Ù.