Java™ Platform
Standard Ed. 6

Uses of Class
javax.swing.plaf.LabelUI

Packages that use LabelUI
javax.swing Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. 
javax.swing.plaf.basic Provides user interface objects built according to the Basic look and feel. 
javax.swing.plaf.metal Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel. 
javax.swing.plaf.multi Provides user interface objects that combine two or more look and feels. 
 

Uses of LabelUI in javax.swing
 

Methods in javax.swing that return LabelUI
 LabelUI JLabel.getUI()
          Returns the L&F object that renders this component.
 

Methods in javax.swing with parameters of type LabelUI
 void JLabel.setUI(LabelUI ui)
          Sets the L&F object that renders this component.
 

Uses of LabelUI in javax.swing.plaf.basic
 

Subclasses of LabelUI in javax.swing.plaf.basic
 class BasicLabelUI
          A Windows L&F implementation of LabelUI.
 

Uses of LabelUI in javax.swing.plaf.metal
 

Subclasses of LabelUI in javax.swing.plaf.metal
 class MetalLabelUI
          A Windows L&F implementation of LabelUI.
 

Uses of LabelUI in javax.swing.plaf.multi
 

Subclasses of LabelUI in javax.swing.plaf.multi
 class MultiLabelUI
          A multiplexing UI used to combine LabelUIs.
 


Java™ Platform
Standard Ed. 6

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For further API reference and developer documentation, see Java SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.

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